HOW TO SPOT A REAL OVERUNITY DEVICE
Posted on Thursday, January 09, 2003 @ 19:34:31 UTC by vlad
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The Hallmarks of electromagnetic ZPE Cohesion
Compiled by Graham Gunderson
Below is a list of characteristics that near all functional (power-producing) EM overunity devices display.
1. Chassis Electric Potential The ground, common return path, zero-volt or closest semblant connection will have a nonzero potential with respect to earth ground. The unit will likely develop a wholesale electrical charge and often perform better when isolated from earth ground. This rule only applies to true, self-contained overunity devices. Any device that uses a planetary potential (ionospheric, hydro, etc.) will have to refer to earth ground and should be referred to as an Earth Battery.
2. Entropy Shift A self-contained device placed in a temperature-isolated compartment
(separate from the load) will have an ambient temperature at equilibrium that will be "incorrect". The total heat content will not agree with the device's internal dissipation. The device and the entire load's heat content will often be equal (or nearly equal) in absolute value. In other words, the system's entropy will balance. While the true implementation of this method involves calorimetry, many effective and powerful overunity devices produce temperture effects that one can sense directly by proximity or touch.
3. The Presence of a Moving Electromagnetic Field Magnetism and electricity taken seperately each have three distinct incarnations. One E/M pair is motionally induced. The other pairs are the time-varying, or electromagnetically induced, and the static. The different combinations and permutations comprise the method and the action of a device's operation. There is no simple detector yet built that can readily verify o/u operation by measurement of fields. However, there is a superset of EM interactions that a self-contained overunity device may effectively employ. Each set produces time-varying Poynting vectors, which are the the third-dimensional components of the intersection between superimposed, and moving, electric and magnetic fields. In this fashion one may evaluate a device, or its plans, and determine merit. Poynting vectors - at right angles to magnetic and electric interactions - are what give life to free energy generators.
4. Relativistic Effects The weight, or inertia, of the device or its parts will likely measure "incorrectly" given the mass and velocity. This is due to the development of the above-mentioned Poynting vectors, which are modulations in the energy density of space. Among such modulations - and dependent on them - are gravity, inertia, and centrifugal force.
5. Power Fluctuations Under regulated input conditions, most overunity devices have an output power that is not constant but varies slightly (or quite a bit) with daily, lunar, diurnal, cosmic and planetay cycles. The output variation reflects the fluctuation of the energy components of space, over time, that the device is receptive to. All known overunity devices have a geometry that is anisotropic, or dimensionally oriented, and objects (from magnets to supernovae) in line with certain orientations will affect the device's output, as they move relative to these orientations.
6. Spatiotemporal Modulation Empty space has an energy density exceeding that of the human imagination. Spatiotemporal effects are usually only observable at energies or frequencies that can appreciably alter this energy flux, involving, on our scale, a lot of power. Some of the more common effects, besides those previously noted, are the generation of scalar waves (basically, the presence of curious effects at a distance) and time dilation or contraction when measured by any kind of clock.
7. Output Power! As a rule of thumb, if it's over a watt, it's expandable / scalable. Crystals, stones, plastics, organics, bimetals and others on a long list can produce less than this for those who wish to make overinflated claims.
It need not be complex. If someone describes their device to you and they mention that it gets cold when it's on, if they talk about "average" output power over time, if they say something about the grounding, and that it employs fields / charges that move, if they say that it gets too light, moves or vibrates objects in proximity, and it can source anything more than a flashlight bulb, pay attention. Otherwise you'd better start looking for the hidden battery...
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(from free_energy@yahoogroups.com)
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